ACTIVITIES

Key Actions

Develop Educational Resources

 

– Create a modular GAME4CHANGE Curriculum with interactive lessons focusing on climate change and sustainability.

– Develop a comprehensive educator’s handbook that includes best practices and
gamification strategies.

– Design innovative digital tools, such as AI-powered mobile apps and a state-of-the-art e-learning platform, to support interactive and personalized learning.

Host Interactive Events

 

– Organize seven multiplier events across participating countries to disseminate project findings, showcase gamified tools, and gather stakeholder feedback.

– Conduct five transnational project meetings to coordinate efforts, ensure progress alignment, and promote knowledge-sharing among partners.

– Hold a high-profile final conference in Portugal to present project outcomes, celebrate achievements, and discuss future collaborations.

Engage Students

 – Pilot gamified lessons in partner universities, enabling students to experience innovative learning firsthand.

– Encourage student involvement in creating, testing, and refining game-based courses that address pressing environmental challenges.

– Conduct workshops and focus groups to gather student insights and improve educational tools.

Build a Knowledge Network

– Establish an online platform that connects universities, educators, and students. This platform will serve as a repository for resources, methodologies, and best practices in gamified education.

– Facilitate collaboration through webinars, forums, and shared projects.