ACTIVITIES

Key Actions

Develop Educational Resources

 

Create a modular GAME4CHANGE Curriculum with interactive lessons focusing on climate change and sustainability.

Develop a comprehensive educator’s handbook that includes best practices and
gamification strategies.

Design innovative digital tools, such as AI-powered mobile apps and a state-of-the-art e-learning platform, to support interactive and personalized learning.

Host Interactive Events

 

Organize seven multiplier events across participating countries to disseminate project findings, showcase gamified tools, and gather stakeholder feedback.

Conduct five transnational project meetings to coordinate efforts, ensure progress alignment, and promote knowledge-sharing among partners.

Hold a high-profile final conference in Portugal to present project outcomes, celebrate achievements, and discuss future collaborations.

Engage Students

 – Pilot gamified lessons in partner universities, enabling students to experience innovative learning firsthand.

– Encourage student involvement in creating, testing, and refining game-based courses that address pressing environmental challenges.

– Conduct workshops and focus groups to gather student insights and improve educational tools.

Build a Knowledge Network

Establish an online platform that connects universities, educators, and students. This platform will serve as a repository for resources, methodologies, and best practices in gamified education.

Facilitate collaboration through webinars, forums, and shared projects.